It’s 2009, and Sienna is really not looking forward to flying back into her hometown to say goodbye to one of the people she called family.
Though that feels like a lifetime ago. It’s 1999. And Sienna is looking forward to what is shaping up to be the perfect summer in her perfect life. She has a job working in the local video game store, Game Champ, with her four best friends, and that was how it was going to be forever… Until Jason Silver, the money-hungry landlord threatens to shut the store down. The kids must work together to save it, but with Art’s huge crush on Sienna, Jo’s crippling self-doubt, Sid’s obsession with his band, and Hope’s mysterious living situation getting in the way…how likely are they to succeed?
From: Mad Cave Studios
Notes on This Title
A focal character is a Black trans man who comes from a Christian family. He is shown suffering abuse from a parent. Another focal character is a white woman with OCD. A character is threatened with being forced into prostitution, and an act is described that could be interpreted as sexual assault.
“Good Game, Well Played had quite a lot of potential and wanted to enter the found family space, unfortunately, the family in this book remains lost.” (Source: AIPT)
“Good Game, Well Played is a found family fable that wears its hearts on its sleeve, while paying loving tribute to video games and the 90’s. If you love coming-of-age films or manga, or you’re looking for a fresh breath of air when it comes to comics, this is the story for you.” (Source: But Why Tho)