The Adventure Zone (2018)


SEE! The illustrated exploits of three lovable dummies set loose in a classic fantasy adventure!

READ! Their journey from small-time bodyguards to world-class artifact hunters!

MARVEL! At the sheer metafictional chutzpah of a graphic novel based on a story created in a podcast where three dudes and their dad play a tabletop role playing game in real time!

Join Taako the elf wizard, Merle the dwarf cleric, and Magnus the human warrior for an adventure they are poorly equipped to handle AT BEST, guided (“guided”) by their snarky DM, in a graphic novel that, like the smash-hit podcast it’s based on, will tickle your funny bone, tug your heartstrings, and probably pants you if you give it half a chance.

From: Macmillan

Notes on This Title

This series is adapted from the podcast The Adventure Zone. Several aspects of character identity, including gender and sexuality, are explored further in the podcast.

This series features considerable usage of profanity.




“Pietsch delivers the essence of role-playing, enhancing many scenes’ ambience and transforming the book into a delightful visual experience that balances exposition and action.” (Source: Publishers Weekly)

“The magic created by Pietsch and the McElroys is undeniable.” (Source: AIPT)



Gamecrate: “Writer Clint McElroy and Artist Carey Pietsch Discuss The Adventure Zone Graphic Novel

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